> For the complete documentation index, see [llms.txt](https://empirageofficial.gitbook.io/empirage/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://empirageofficial.gitbook.io/empirage/roadmap/development-stages.md).

# Development Stages

**I. Concept Development (Q3 2023)**

* Forming the initial game idea.
* Defining the genre, target audience, and core game mechanics.
* Developing conceptual design and key game features.

**II. Game Design & Team Formation (Q4 2023)**

* Detailed description of all aspects of the game, including mechanics, storyline, visual style, and interface.
* Developing diagrams and flowcharts explaining game processes.
* Preparing specifications for further development.
* Recruiting and attracting key specialists: game designers, programmers, artists.
* Forming the core development team.

**III. Planning and Pre-Production (Q1-Q2 2024)**

* Developing a project plan, including development, testing, and release stages.
* Estimating resources, budget, and timelines.
* Determining tools and technologies to be used.

**IV. Early Prototype (Q3 2024)**

* Development of the game concept and initial game mechanics.
* Start working on the game prototype and internal tests.
* Creation of social media channels and initial community engagement.
* Development of the White Paper and the first version of the tokenomics.

**V. Prototype (Q4 2024)**

* Completion of 50% of the game.
* Presentation of the first nation in the game.
* Preparation of gameplay concepts and mechanic testing.
* Creation of a focus group for surveys and community interaction.
* Completion of the game prototype and beginning work on the alpha version.
* Active promotion on social media and conducting the first AMA sessions.
* Attracting new consultants and partners. Conducting the Seed funding round.

**VI. Alpha (Q1-Q2 2025)**

* Completion of 70% of the game.
* Presentation of the second nation in the game.
* Completion of key mechanics and release of the first gameplay video.
* Launch of the closed alpha version and conducting the first tests with the focus group.
* Increasing social media activity and conducting additional AMA.
* Conducting Private funding round and preparing for NFT sale.

**VII. Beta (TBA)**

* Completion of 90% of the game.
* Presentation of the third nation in the game.
* Release of the second gameplay video.
* Testing and refining game mechanics based on feedback.
* Public alpha version release with corrections based on feedback.
* Initial beta testing for a limited number of users.
* Conducting advertising campaigns and growing the community.
* Attracting strategic partners and preparing for the next stage.
* Attracting new investments through Strategic Round and first NFT sale starts.

**VIII. Soft Launch (TBA)**

* Completion of game and finalization of all game assets (sound, localization, interface, etc.).
* Final refinement of game mechanics and development of additional content.
* Launch of the beta version for a wider audience and release full cinematic trailer.
* Launch of the soft launch version for a limited audience.
* Supporting active community interaction and conducting additional AMA sessions.
* Conducting large-scale advertising campaigns.
* Preparing for soft launch through Public Sale.

**IX. Global Launch (TBA)**

* Global launch of the game and gaming platform.
* Release of updates and new game assets.
* Launch of new game mechanics and content.
* Ongoing support and updates for the game.
* Conducting large-scale advertising campaigns and events.
* Attracting new partners and investors for the sustainable development of the project.
